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We Become What We Behold — the snapshot that shapes a city

A tiny society lives in a loop and your camera decides what they notice. Snap a quarrel, a trend, or a quiet moment and watch the crowd echo it back until the whole square changes. This short, smart satire by Nicky Case plays in a few minutes, but the cause-and-effect spiral lingers long after the credits. Simple to start, unforgettable in the way it shows how attention drives behavior.

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Game Screenshot
Game Screenshot

Small clicks, big ripples — how it plays

Point and click to capture scenes; the headline your photo creates nudges the public mood. Highlight kindness and you’ll see more of it; chase outrage and tensions climb, sometimes in uncomfortable ways. There are no complex menus or skill trees—just observation, timing, and a sense for the stories you choose to amplify. The loop is tight, making it perfect for a study break or a thoughtful coffee-length session, yet there’s room to replay and experiment with different choices.

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Why this game stands out

What it is

What it is

A bite-size social simulator and commentary piece where your snapshots influence NPC behavior in real time. It’s accessible in the browser and runs smoothly on most devices.

Controls

Controls

Mouse or touch only. Tap or click to frame a moment, then capture. No keyboard required, which keeps the focus on observation rather than dexterity.

Content notes

Content notes

Includes themes of sensationalism and escalating tension; brief cartoon violence appears as the story intensifies. Best suited for teens and older players who are comfortable with satirical social themes.